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Regular Quests – You will be informed before you start a quest what the rewards will be. Players keep playing until a task is failed or the quest chain has ended. You and your group will be asked to kill a certain amount of mobs/collect an item/protect areas all before the timer runs out.
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Most quests within the chain involve timers. They are presented in a chain, with the first quest being extremely easy (which can often be completed with just one or two people) and they gradually become harder as the objectives become ever more complicated. Public Quests – For a first timer, Public Quests can be a case of following everyone else they take a bit of getting used to. Quests are normally completed solo and are the ‘norm’ when it comes to leveling quickly. There is often an objective players need to complete to receive a reward. Regular Quests – Questing within Warhammer Online is similar to any MMO. Like normal quests, just simply follow the objectives to complete the quest chain.
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Often the quest will already be in full swing by the time you reach it. A warning will appear in the middle of the screen asking if you wish to join. Public Quests – Waking into a Public Quest area will allow you to enter these. Talk to the NPC with an orange symbol over their head once completed.
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Most regular quests involve killing, exploring and gathering objects. Once accepted, the red circle on your map will indicate where the quest objective is. Regular Quests – Simply talking to any NPC with a green symbol over his head will allow you to begin a quest.
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The below guide will give detailed instructions on how to enter these public quests, and will explain the benefits of both questing systems. With players having the option of completing quests on their own or taking part in Public Quests, Warhammer Online caters for both types of gamers. It’s truly unique questing system could be one of the reasons for such high recognition. Since it’s launch in 2008, Warhammer has been branded a leading MMO in many gaming communities. Introduction to Warhammer’s Questing System